Software · Early Access

Pimax Play EVO

The experimental frontier of VR software. A separate client, a separate team — built to push boundaries.

Highlights

Five experiments. All live.

First release of Pimax Play EVO. Each feature pushes the frontier of what VR software can do.

Pimax Play EVO desktop app showing device status and runtime controls

6DOF Recline Mode

Play VR lying down without the view tilting.

Room-Tracking Offset

Reposition your viewpoint freely — no movement needed.

Video Recording

Capture exactly what you see — overlays and all.

Hand Tracking

Navigate and interact — no controllers needed.

Open Port

Third-party plugins in the Pimax display pipeline.

Built to experiment.
Designed to evolve.

EVO runs in parallel with mainline Pimax Play — a dedicated space to develop experimental features, time-limited projects, and tools for the edge cases. When something works, it earns its place in Pimax Play.

Evolution has a logic.

Pimax Play grew up. Maturity has a cost: the freedom to experiment, to fail, to build for the edge cases. EVO gives that freedom back.

What is Pimax Play EVO

A separate client.
A separate team.

  • Runs in parallel with mainline Pimax Play — your existing setup stays untouched.
  • Dedicated space for experimental features, time-limited projects, and tools for specific use cases.
  • When something works, it earns its place in Pimax Play.

Comfort, Redefined.

Your body shifts. Pimax Play EVO keeps the horizon exactly where you left it.

Comfort

6DOF Recline Mode

Play VR lying down. Watch movies, hang out in social VR, or just kick back — without the view tilting upward. The horizon stays level regardless of body angle.

6DOF Recline Mode — person reclining on couch with Pimax headset, city view at night

A New Vantage Point.

Your headset tracks where you are. Now your viewpoint doesn't have to follow.

Room-Tracking Offset — race car viewpoint outside cockpit
Perspective

Room-Tracking Offset

Reposition your in-game viewpoint anywhere you want. Observe your race car from the outside. Step beyond the cockpit. See your virtual world from a whole new angle.

Capture Every Frame.

Every session is worth keeping. Now it's one click away from a shareable clip.

Capture

Video Recording

Capture exactly what you see inside the headset — menus, overlays, and rendering effects included. When Quadview is active, the recording reflects the sharp center and blurred periphery, exactly as experienced.

No Controllers Needed.

Pick up the headset, and you're already holding the controller.

Input

Hand Tracking

Navigate, click, drag, and swipe with natural hand gestures. Works across supported games and apps, including watching YouTube.

Crystal Light Crystal Super Dream Air Dream Air SE

Open By Design.

A platform is only as good as what people build on it. Open Port is where that starts.

Platform

Open Port

We're opening up the Pimax Play display pipeline to verified third-party plugins. First up: a native SteamVR driver built together with Sboys3. Switch between Pimax's own compositor or run as a native SteamVR headset.

Crystal Light Crystal Super Dream Air Dream Air SE
Mode · Compositor
Pimax native compositor
SteamVR native headset
Sboys3 CustomHeadsetOpenVR — open source SteamVR driver repository
Specifications

Complete specs.

Type
PC VR Software Client — standalone install
Platform
Windows 10 / 11 (64-bit)
Price
Free during Early Access (6-month free tier for all registered users)
Channel
Pimax Play EVO — separate client from mainline Pimax Play
Headset support
Crystal Light, Crystal Super, Dream Air, Dream Air SE
Features
6DOF Recline Mode · Room-Tracking Offset · Video Recording · Hand Tracking · Open Port
Video recording
Up to 4K (2160p) · 30 / 60 FPS · Up to 50 Mbps · Left / Right / Both Eyes
Hand tracking
No controllers required · All SLAM headsets: Crystal Light, Crystal Super, Dream Air, Dream Air SE
Open Port
Verified third-party plugin API · First partner: Sboys3 SteamVR native driver
FAQ

Common questions.

Hand Tracking

Hand Tracking is only available on SLAM headsets. In the current release it is open to Dream Air and Dream Air SE.

Crystal Light and Crystal Super support is coming in a later update.

Dream Air Dream Air SE Crystal Light — coming soon Crystal Super — coming soon
Open Port

The Sboys3 SteamVR native driver currently supports the Dream Air Lighthouse version only.

Support for more Pimax headsets is actively under development — including Dream Air SE, Crystal Light, and Crystal Super, across both SLAM and Lighthouse variants.

Dream Air (Lighthouse) Dream Air SE — in development Crystal Light — in development Crystal Super — in development

Yes. EVO's Video Recording captures the full composited output — menus, overlays, and all active rendering effects are included in the footage. When Quadview is active, the recording mirrors the sharp center and softened periphery exactly as you experienced it, rather than a flat wide-angle capture.

After installation, EVO will replace your current Pimax Play. EVO is a completely separate client, but it embeds the regular Pimax Play experience within it. You can switch between them freely — your settings, profiles, and device pairings in Pimax Play are unaffected.

EVO may introduce paid features in the future. However, everyone who registers during the current Early Access launch period gets all features free for 6 months — no strings attached. Register now to lock in your free tier before the window closes.

When an EVO feature matures and proves stable, it graduates into mainline Pimax Play for all users. EVO is the testing ground — Pimax Play is where features live permanently. This pipeline keeps Pimax Play polished while giving power users access to cutting-edge tools first.

Pimax Play Evo Bundle

Crystal Light Full Payment

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Crystal Super QLED Ultrawide Full Payment

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Crystal Super 8K Sony Micro-Oled Full Payment

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Dream Air Lighthouse Headset only Full Payment

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Dream Air SLAM with Controllers Full Payment

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